Monday, 28 February 2011

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3d animation world one.

ive started on props and scare scenes, this is something ive developed from the beginning of this worlds life.ahah
i want this figure fropping down like a wooden model, 3d of course, but not a real bloke. cos thatd be weird and itd look like it was hanging itself which wouldnt be somethin i wanted my target audience gettin in their faces.
guess who im aiming it at ?

i want it to be a plane simple, textureless wooden man, animated when he falls down by swinging limbs, the dots on the diagram are where the limbs and that are attached.

contrary to all these posts, which im pretty sure are mandatory, i can draw. ill post somet good later. callies birthday card maybee

this is the second scare scene of the first world.
the brief says we only ave to do three, depending on how cocky im feelin imight try n do 4 maybe 5. im not too sure about this one tho, the way id go about doing it, it might just have to be something cool to look at, instead of a boring wallpaper.
incase ya cant tell, there brains n organs in jars, which might expllode as the cart shimmys past, or might just flop around, be simpler to make.

im scared im imagining things that are way past my actual technical ability and skills. i really wanna make this happen, and ill give it my aboluste best shot. i dont wanna let my idea down.
something else bothering me is the track, the wall dimensions and wall paper idea. i really need t leave this world, and get the others to this kinda level concept wise so i can start seeing what im capable of, and whats expected. haha expect a suicidal post tuesday night.

3d animation entrance.

its the one on the right, i fancied a nice inconspicious secret garden'esque entrance, cos all the worlds are so unrelated i just wanted to go somewhere new, instead of raking over the contents of the ride and ruining the suprise experience.
im not sure whether im gonna do a wall paper, or whether to make th trees and bird 3d.
im not even sure if ive done this right, the friday lady said it needs to be some sort of inside wall, but everyone else seems to be doing doorways and entrances.
i hope it is this way, otherwise im not gonna bother. i like what this would add to my design, its pretty casual and sweet.
ive done a few notes on how i might go about making it, hope youre readin this dan bissill, cos this is all for you.. haha

3d animation cart.

you cant really get whats going on from this sketchbook page, but in reality, the actual world i drew a load of pages with different cart ideas, and a few developing this one.
its a kind of lizard monster, not sure how ill do it, on the right is how i think it could be done, but definetley gonna involved help off someone. watch out charlotte im coming after ya.

its my standard style, but i really like it, think its gonna work pretty well, although im not sure if you even get to see it in the final animation.

pretty happy with all my back up work, its staying true to how i wanted it when i first had a think about th project brief, im smashin it time management wise, so seems ive learnt somethin from the interactive space one.

bring on the next post, which i can reveal is gonna be about the entrance.

3d animaton theme.

i forgot to mention in the last post, ive had to condense it from 5 to 3 worlds, haha as you probably know im allergic to animation so i think i was being massively over ambitious. im all for giving it ago, but i dont wanna drown in editable polys.

 thanks to the ever handy brain storm, i figured out my themes for my worlds.


 im well 'appy with my 3 worlds as well :) i've pretty much got ahead of myself with this project cos i had a job, and thought it was gonna take up a load of my time and didnt wanna fall behind, but i quit on the first day again, absolute classic of mine, so now im a few steps ahead and plannin how to create all this stuff i wanna get made.
it seems easy, when im infront of the pc tho, probs shrink back to myself, but as it stands, im winnin. wheeey

but, my three worlds :

1. its a kinda scary mad scientist's lab, forward slash dentisty place. gonna be all immaculate, load of posibilities about 'scare scenes' with this one.
2. this ones my favourite concept, but probs gonna be the hardest to do well, an old peoples home mixed with grandmas house kind of buzz. mad cat ladies n smelly old folks.
and 3. is an under the sea world, i think by this time im gonna be less focused on scare scenes and more into making it just really interesting, possibility of making a load of cool animals, and the vintage fish for janis joesbury. haha im tryna get it in all my work. i think when the track descends i want it going into a plug 'ole, since it relates.

nick my ideas and ill brain ya. im actually buzzin for animation. somethings gone baad.

after i sorted my worlds, i just did a few initial poxy drawins of stuff i might plop in em, this is one of the pages for the under the sea world, of course. idiot.
i like bishop squid haha.

after this, now im kinda sorted, im gonna get onto sorting out a cart, which i know is gonna be a right effort cos i dont see how im going to be able to make one reasonably simple, but effective, not too scary more quirky, but somehow interlinking all the worlds , unless its one totally unrelated, but just abit cool.

3D animation track.

As i missed the first of fridays lessons with the tutor who could easily be one of them women off the simple advert, amazing skin, haha i was slightly behind.
I nabbed the plan she gave charlotte and set about designing my scary ride. straight away i knew i didnt wanna do the standard graveyard, as i squawked about back in the mood board days, i decided i wanted to do a load of different worlds, and a different kind of scare theme.
at this point i wasnt too sure what the worlds were gonna entail, but i knew i wanted 3, with a seperate entrance and exit. below are a few ideas of tracks.


i know theyre pretty boring for a rollercoaster, but i want my ride to be more about the experience than the thrill, it says amusement ride on the brief, and thats what mine is gonna be; amusing. haha if only to me.

the one below 'ere is the final one, the different outlines relating to the different worlds, the change in colour of the dashed lines, the ascent and descent of the track. its to scale, ahah it is a track with girth.

the simple skin lady pretty much shit on it, was not to her liking. she wanted some sort of bell tower in inbetween the very faint twist at the beginning of the track, which i wasnt into, she wanted the track thinner, and curvier.
i dont care about having a load of dips and thrills in it, i wanna concentrate on the worlds, so the one beneath this is as much as a comprimise as any of you are getting out of me. i reckon im gonna have a chat with roma in tomorrows session, cos tbf i prefer my original one. although i would make it thinner. reckon the cart im gonna design is gonna be for one person not two, so it wouldnt have to be a metre wide track, although this might change the age range im aiming for.
a load of notes later to come.
semi- final non torqouise track.