few rough ones, and a paper mock up of the final.
Running out of time, so kept it in trend with my CV so all the agencies I've pestered will know its me. be that a good or bad thing.
Wednesday, 24 April 2013
Monday, 1 April 2013
bloody functions.php!
http://codex.wordpress.org/Child_Themes
you sneaky son of a gun. i dont even need you!
you sneaky son of a gun. i dont even need you!
Monday, 25 March 2013
EGGS !
mine and jays eggs haha
pirate egg and weird mouldin mummy egg were mine and orrid evil egg and pigdog egg were jays.
a mixture of hard boiled and hollow'head its a race for mould to dominate !
Friday, 15 March 2013
customizing maps
http://www.w3schools.com/googleAPI/google_maps_overlays.asp
is a bloody effort, but w3 schools is a godsend as always.
making it 100% width across the screen was easier than i thought.
All the stuff with the API has taken me ages to figure thought. Registered switch as a business thinking I could use just a standard embedded map before realising I was gonna have to get one up from scratch in order to get the colours customised and everything. Not looking forward to how this is gona work with wordpress :(
not styled it or anything yet, got the code ready with the ap3 generator but im working on getting it done right. not styled the website properly yet
is a bloody effort, but w3 schools is a godsend as always.
making it 100% width across the screen was easier than i thought.
All the stuff with the API has taken me ages to figure thought. Registered switch as a business thinking I could use just a standard embedded map before realising I was gonna have to get one up from scratch in order to get the colours customised and everything. Not looking forward to how this is gona work with wordpress :(
not styled it or anything yet, got the code ready with the ap3 generator but im working on getting it done right. not styled the website properly yet
Thursday, 14 March 2013
haha what the hell
Jay got me some ! haha
what are the chances. for graduation birthday. unbelievably happy, and thats weirdest timing for a renewed search in the jan 2012 critters.
Wednesday, 13 March 2013
better be some sick joke
why bring this out?!
crunching eyes shut wishing it was all black and gum, but naaah
its not.
ergh
who the hell bought all of these up!?
why havent i seen any.
crunching eyes shut wishing it was all black and gum, but naaah
its not.
ergh
who the hell bought all of these up!?
why havent i seen any.
Tuesday, 12 March 2013
switch illustrations
hopefully to go with the twitter and fb feeds, as in the guts eyes brain and soul of switch, how they get there business and thoughts about.
have to see if its still relevant when it comes to putting together the actual site, theres a real good place for them but as the screen and design styles come to life, they might be redundant
doing that thing where you lose objectivity in what youre doing and eveyr colour scheme looks annoying
feedbacks always a goodun if youve some
have to see if its still relevant when it comes to putting together the actual site, theres a real good place for them but as the screen and design styles come to life, they might be redundant
doing that thing where you lose objectivity in what youre doing and eveyr colour scheme looks annoying
feedbacks always a goodun if youve some
Monday, 11 March 2013
switch
got bored of my project, lost the love for it due to rubbish boring designs.
This project I tried to combat where I went wrong last time.
I went crazy on idea first and left structure and layout last, leaving me with a haphazard half finished mess of html, this time I went layout and functionality first, with a theme as a seperate idea. That got me to dead ends.
Found a kopperberg in the fridge, had that, tried to take a fresh approach. Hit it theme on, found aload of nice ways to do tiny drawings and do a design im proud of, thats got my stamp on, but that is married with the previous layouts based on information layout.
So much happier, they might not even look different to you, but im sound with them, and confident. Did a load of research into electronic symbols to inspire the layout.
Gonna be a mix of my sorta heavy black styled drawing, and the light and frail lines of an electric circuit science type illustration. going yellow light green grey and electric torqouise.
This project I tried to combat where I went wrong last time.
I went crazy on idea first and left structure and layout last, leaving me with a haphazard half finished mess of html, this time I went layout and functionality first, with a theme as a seperate idea. That got me to dead ends.
Found a kopperberg in the fridge, had that, tried to take a fresh approach. Hit it theme on, found aload of nice ways to do tiny drawings and do a design im proud of, thats got my stamp on, but that is married with the previous layouts based on information layout.
So much happier, they might not even look different to you, but im sound with them, and confident. Did a load of research into electronic symbols to inspire the layout.
Gonna be a mix of my sorta heavy black styled drawing, and the light and frail lines of an electric circuit science type illustration. going yellow light green grey and electric torqouise.
Thursday, 7 March 2013
c.v taking shape
not a real one, just t give applying fra few positions a go fuh now.
ill do a proper redesign of one im gonna use to get me jobs and whatnot. just wanna test the waters
Tuesday, 5 March 2013
Friday, 1 March 2013
Tuesday, 26 February 2013
Bias
Bias
Jean Piaget is pretty much king of the
child psychologist world, his cognitive development theory, which has informed
much of my research project to date, is respected and informs curriculums and
parenting methods still to this day. A lot of his research and observational
study was carried out with his own three children, yet his theory and
discoveries are still relevant, respected and accurate. Piaget believed samples
were valid as long as the structures that were identified were present/common
amongst all individuals. Essentially if the research of the 1% I have chosen
can be proved to reflect the 99% not chosen, the research can be trusted and
the assumptions drawn reasonable.
Sampling bias is a non-probability sampling
technique, the subjects being chosen for their proximity and accessibility. It
is often used due to its low cost, speed and ease and can lead to systematic
bias, whereby the results of the non-random sample do not reflect that of the
entire population neglected by the study. In order minimize bias within my
results I plan to carry out continuous secondary research and reading, to
constantly test the data I receive, and gain a better understanding of the
credibility of my research. I will also be carrying out quick surveys and
questionnaires to further support or disprove my results. So I should avoid
freak anomalies due to my chosen sample, who ent’ freaks anyway. There you’re
general mini family, data I get from them should be as good as anywhere else,
as long as I conduct the thing right.
“
Science is about recognizing patterns”
That’s
what Christopher Knight said, and I’m with him.
This being said, it is an undisputable fact
that you can’t ever eliminate bias from a research study, it’s an inescapable
element of research, and the human nature. In fact Droyspencer from Climategate said
“Seeking to reduct bias through
controlled experiments takes away the data from real-world complexity in which
scientific results must be applied to solve problems” …So it could be said
bias might sometimes not be an entirely negative thing. The only steps that can
be taken are to identify, limit and minimize the impact of bias, which ‘m going
to do through the following measures:
I’m gonna get someone else to carry out my
artefact !
“And
why beholdest though the mote that is in thy brothers eye but considerest not
the beam that is in thine own eye”
Matthew
7:3 (King James Verision)
Bible speak is an effort to type, but
Identifying bias in others is easy peasy, but in yourself, not so much. We’re
all pretty blind to our own susceptibility, tiny things like body language and
facial expressions, uncontrollable intricacies could influence the decisions
and approach of my younger brother, he could be egged on to do some more if he
see’s me grinning at him, or want to leave it be if he see’s I look bored as a
need to please, Bowlby taught me that shit. So I’m gonna get me pal to do it
for me which should level out and rival the possible implications of measurement
bias.
The guy I’m gonna get to do it will be
prepared with the same sort of paperwork that I’m gonna give to my Mom, and
instructions of what needs to be done in terms of physical actions…that’s
pretty much all he get’s to know. You know me, not big for talking, so both the
respondent, the other respondent and my interviewer have little to no
information about the motivations behind my project, the sort of results I’d
love to receive, or any other kinda of details that could influence their
actions and natural responses. Essentially, I’m trying to carry out a Double
Blind experiment, where neither party can give away or affect the results, they
both only know moderated information, the bare minimum, so there should be
little to no chance of them playing up to what they think I might want or not
want, or acting to their understanding of the project; a control measure to the
sampling choice. Nice and Fair.
A book I read called Growing Up With
Technology by Plowman, Stephen and McPake, explains considerations when
conducting research with children. They detail the importance of building a
rapport and the trusted relationship between the respondent and interviewer, it
is for this reason the guy who’s carrying out my artefact isn’t someone I found
off the street, but someone who’s met both my Mom and younger brother Isaac a
couple of times; Enough for them to be comfortable in each other’s company
without me there, but not comfortable enough to be passing wind or talking
aloud.
(Despite my slightly jokey style o writing,
I am serious in my approach, I’m taking the whole thing really serious, cos
it’s something I’m passionate about)
I’ve researched into the importance of the
interview setting, and have decided due to the control measure of the external
interviewer the best setting for Isaac and my Mom to be in, to ensure their
comfortable and natural, is their home. I don’t want the results to be skewed
by their unease or unnatural emotional response.
Conclusion
I’m gonna blog how my sample choice differs
from the ideal sample, the attributes and qualities absent. I’m going to have a
look at how the results I get correlate to existing research and theories
through continued reading. I’m going to conduct anonymous surveys and
questionnaires, essentially evaluating my data, getting as much information
from as varied approaches as I can acquire. I’m gonna get someone else to
conduct my interview for me, and I’ve already taken a look and figured out what
my data will mean, how it can be measured and what I can do with it.
Artefact 2 - Sampling Bias
Respondents
and controls
So, as I said during tutor I’m gonna carry
out this activity with my Mother and Brother – this should conquer a lot of
ethical quandaries, but does have the potential to skew my results and bias my
research if not conducted properly.
After reading the ethical toolkit and
checklist, which mentions the need for a CRB check when working with a
vulnerable group, such as children, I was unsure how I was going to proceed
with my project and testing with the demographic for my project within the time
constraints until I spoke to you and Jools about the possibility of exploring
ideas with the help of my younger brother.
There’s already a bombproof relationship of
full trust in place, however, I don’t plan on carrying out any activities or
research without parental attendance and full consent for each individual
activity. I will prepare and supply paperwork including a questions answered
hand sheet, introduction to the activity sheet, a release form for all images
and consent form. I’m going to be attaining consent from my younger brother,
who although is only 4 years old, does have a brain of his own. Growing Up With
technology, a book I read, also values this, stating the two types of consent
they sought : verbal and behavioral. Isaac will be in the know – he’ll be told
to have a crack at the jigsaw, and then asked if he’d be up for me filming it,
more of an agreement, if he goes on to do it, consent will be assumed, and the
behavioral aspect will come from his willingness to participate. If he doesn’t
want to, he sure as hell doesn’t have to. My Mother will be present throughout
any interaction related to my project to supervise any ongoings and will be
able to withdraw from the study at any point, so although technically classed
as a vulnerable group, I am hoping the above precautions and chosen sample will
enable me to gain approval from you, in writing, so I may include it in my
sketchbook and sign the statement of ethical research for this artefact.
Never that simple thought is it. Ghard.
I’ve researched fully the implications and
influences that a study conducted with my family could have on my results and
data collected. So although I’ll hopefully be okay to work with them ethically,
there’s a plethora of control measures that need to be implemented and factors
that need to be acknowledged before I’d be able to begin conducting the
activity and attain credible data. I’m gonna explain how what I’ve looked at
and how I plan to go forward so you can see I’ve not chosen the easy way out so
much as the most efficient option given the time constraints of the project.
Gathering data that is not biased is something I’m taking very seriously. And
so begins my argument and justification of proposed practice to level the
playing field.
Monday, 25 February 2013
Artefact 2 - ze Jigsaw
-->
Jiggersaw one and the making below.
Overview
of Artefact
The idea is to test the idea of parent and
child co-operative play as way of engaging children with activities, which will
hopefully lead on me to be exploring how it can be applied through an
interactive format.
Jigsaws for children aged 3- 5 are
recommended to have between 25 and 65 pieces, however, due to the nature of the
project and the time constraints I’ve not really been able to build and carve a
wooden jigsaw that slots together. In compromise I’ve created 12 bits of card
that align without slotting together, with a potential of them going one of 4
ways, corner pieces have been identifiably marked. (12 pieces x 4 potential
positions = 48 answers ... slightly logical thinking behind the number 12)
The idea is the child will have a go at
putting together the first jigsaw alone, then after a timed break, have a go at
putting together the second jigsaw with their parent. The expectation is that
playing collaboratively with their parent, the child will be more engaged with
the activity.
I’m gonna time the kid both times to give
me solid hard data at how long they stick it and want to do it, and be
recording the activity visually and with audio to capture their emotional
response and the intricacies and narrative to the parent child relationship,
which should inform later artefacts.
Jiggersaw one and the making below.
Wednesday, 20 February 2013
Monday, 11 February 2013
Wireframes
Been wireframing till my eyes were scarred, started off drawing up strict structure layouts that prioritised the display and layout of information, moved on to have a crack at more interesting ways of laying stuff out.
I think due to the work switch push out this sites gotta do its talking through subtleties in design, i think the message they wanna project needs to do its talking through a coherent and info graphic like layout, that's not hard to get t grips with. I think any domination by my ideas or wants for the studio would be inappropriate, despite how bad I wanna go weird and create something thatd be fun for me, since they literally dont mind, it would be abit of a shitty move. The message they want to portray needs a decent and considered layout thats gonna work with the capabilities and logic of wordpress, not against by wacky content or a load of drawings from me.
I'm still stuck on electricity, that's happening and their into it, but im gonna hint at that (weird contrast between subtly and electricity, but im going with it) through weird gifs of static and flickering rollovers. small but effective coding tricks to add to the experience but not dominate, stuff liek the 'top of page' button and lightboxes I'm gonna customize to make the theme come to life.
This being said, I'm gonna stop procrastinating about designing 4000 wireframes and stick to a logical one. this sites gonna come alive through colour and experience. And in hpes of avoiding last terms shambles. Im getting started by the end of the week.
Started designing logical structured wireframes, had a think about ways to implement my theme, parallax's and whatnot, went abit weird, tried to mess stuff around with the way it was set out, realized it was unnecessary and detracted from the point, went back to make an interesting iteration of my original layouts.
wireframes in me sketchbook. Ill upload the final ones of each page before the end of the week
I think due to the work switch push out this sites gotta do its talking through subtleties in design, i think the message they wanna project needs to do its talking through a coherent and info graphic like layout, that's not hard to get t grips with. I think any domination by my ideas or wants for the studio would be inappropriate, despite how bad I wanna go weird and create something thatd be fun for me, since they literally dont mind, it would be abit of a shitty move. The message they want to portray needs a decent and considered layout thats gonna work with the capabilities and logic of wordpress, not against by wacky content or a load of drawings from me.
I'm still stuck on electricity, that's happening and their into it, but im gonna hint at that (weird contrast between subtly and electricity, but im going with it) through weird gifs of static and flickering rollovers. small but effective coding tricks to add to the experience but not dominate, stuff liek the 'top of page' button and lightboxes I'm gonna customize to make the theme come to life.
This being said, I'm gonna stop procrastinating about designing 4000 wireframes and stick to a logical one. this sites gonna come alive through colour and experience. And in hpes of avoiding last terms shambles. Im getting started by the end of the week.
Started designing logical structured wireframes, had a think about ways to implement my theme, parallax's and whatnot, went abit weird, tried to mess stuff around with the way it was set out, realized it was unnecessary and detracted from the point, went back to make an interesting iteration of my original layouts.
wireframes in me sketchbook. Ill upload the final ones of each page before the end of the week
Saturday, 9 February 2013
Wednesday, 6 February 2013
parent themes.
can i cant i ?
i probably cant.
and as according to tutorial today, its best to start coding up a basic framework, thats how the proper industry folks do it.
Already downloaded whiteboard to give that a go, but im a take a peek at skeleton as leigh suggested to see if thats a non responsive one. Then I'm a get my designs finalized.
woo hoo
i probably cant.
and as according to tutorial today, its best to start coding up a basic framework, thats how the proper industry folks do it.
Already downloaded whiteboard to give that a go, but im a take a peek at skeleton as leigh suggested to see if thats a non responsive one. Then I'm a get my designs finalized.
woo hoo
Artefact 2
I am a test !
with a mother and a brother, of mine, not each other. Im not doing a project with uncles.
weirdo.
I'm going to test a paper based game, once with the parent and once without.I've gorra look at controls and how not to fudge it up, or if thats possible, ive gorra work out whether using the same child twice will fudge results, gorra work out alot of it.
Basics there though. a test of guided participation and engagement using a simple game.
woo hoo
with a mother and a brother, of mine, not each other. Im not doing a project with uncles.
weirdo.
I'm going to test a paper based game, once with the parent and once without.I've gorra look at controls and how not to fudge it up, or if thats possible, ive gorra work out whether using the same child twice will fudge results, gorra work out alot of it.
Basics there though. a test of guided participation and engagement using a simple game.
woo hoo
be testing it with this loved stinker. who likes to take an obscene amount of photos of himself on all the devices.
exploring other artists - client
not really external client. just some sound pictures jay sent me from london of sound artt
sort of fits though, exploring the culture for a maximum purpose fulfilling five age badboy
300 word capdown – number one
Reasonable assumptions based on my document
and continued reading have informed my opinions and thought processes, my
project will exploring the idea and testing the theory of co-operative play as
a means of engagement through interactive media.
GO:
Initially lacking in direction and
confidence, my first artefact, an interview with parents, was not precise in
its aims or implementation. My questions were vague; they circled around the
parent/child relationship, but equally as much focused on parental attitudes,
with hopes of supporting my document and offering me reassurance. Originally I
intended to carry out multiple phone interviews, but further reading clarified
understanding a relationship is less about the individuals self-awareness and
opinions and more so about the natural tangents and organic interactions between the two people, I
therefore decided to carry out a joint interview with two parents, in
person. At a preschool age, parents
shape the narratives of their children’s lives, it is for this reason I began
focusing on parents.
Parents Passion = Relationship Relationship = Data
The data acquired from my interview
supports my earlier research as expected, so I have learnt little new
information, just re-enforced my original expectations. However, whilst speaking to parents and
hearing their lifestyles and speaking to my friend, explaining my project, I
began to realize the original motivations for choosing this topic to be
outdated. Industry has grown to offer 1000’s of innovative applications to
children, so my question is less ‘how can it be used’ and more ‘how can it be
delivered BETTER ?’ Through co-operative play I say! I have gained
direction and clarity in thought through the unimpressive results drawn from
this artefact. Parents expressed their willingness to get involved, and were excited
by the idea I proposed, they mentioned the importance of social skills, more so
than over education, and their high regard for guided participation as well as
solid examples of observational learning. My theory has been backed up by
primary research, so not a complete waste.
Indirectly, I have learnt the approach
I need to adopt in order to progress.
Artefact 1 – The Journey
-->
What I’ve learnt, over the data, and WHARRI’M
gonna do with it.
When I started the project I was confuzzled
beyond comprehension. As well as the
data, as for my journey and direction, I’ve gained the following insights…
-
Data was a cloak
I was more looking for direction and validation that I
was right than I was looking to explore an idea…which as many Tuesday lectures
will tell you, aint the point of the project.
The tangents and
happy accident data acquired from natural conversation turned out to be much
more useful than the data I set out to achieve.
-
Original project expired
Decided on this project about 8 months ago, since then
markets changed, my question needs to evolve too.
How do I think it can be delivered BETTER ?– I need to
explore my theory not try and prove mysen right or obsess about existing games.
Fill a new hole. Got some direction.
-
Parents want to get involved
Last question was whether they’d be interested, they
were, they wanna help.
-
Got a relationship going with
Mina Munn
She runs the parent child drop in centre, got her
details and the start ups of a relationship, she’s happy to help from here on.
-
How not to conduct an interview
I got far too personally involved, took the idea of
building a rapport with the subjects to a painful level. I’ve learnt what not
to do, Lack of preparation and direction lead to a scatty approach.
-
I’ve done a flow diagram of my
process for this artefact, sort of structured up an approach for each artefact.
-
-
Readings gonna be incredibly
important
To back up what I find out, or help me move forward if my results
aint what I expected.
What I’ve gotta do now:
Do some research and take a peek at how to
gather unbiased data
That’s probably impossible, but I want to
work with my mom and brother, and that’s gonna be biased as hell. So what I
wanna do is take a look at the different control measures that I could put in
place, and get to grips with how to make my data as accurate as possible,
whether it be conducting 3000 surveys afterwards to back it up, or whether
reading supports it, whether its not me conducting the interview or focus
group. Whatever. That’s what I’m gonna do now.
Artefact 1 - What I expected and What I got
A mini evaluation.
I made very few predictions or assumptions,
my artifact was carried out more so to boost my confidence, tell me I was doing
something relevant than with predictions, expectations and results in mind. I
assumed parents attitudes to technology to be informed by their own
experiences, through their work life or whatever, and this would subsequently
affect the exposure of technology to children. I assumed that as curriculums
and school itineraries are progressing and developing to incorporate the use of
technology that parents would too share the vision that technology will play an
important role in their child’s future, professional and personal lives, and is
something they should learn from, through and about.
The results I got from my interview
questions, and natural interactions between parents were surprising in some
ways.
Parents concerns included the unfiltered
nature of the Internet; one parent referred to her younger sister accessing
inappropriate videos through a smartphone, and mentioned the lack of parental
controls as a negative thing.
Conversation progressed to technology designed specifically for
children, mobi-go’s, leap pads and such, and both parents criticized the
devices as unnecessary and expensive. From this I sorta realized the approach
from both parents seemed to be that technology was a convenience incorporated
into their lives, effortlessly, they didn’t see it as a separate entity or
something they had to maintain, but more an integral feature. Kids
technological devices have parental control, specifically educational content
and combat nearly every concern parents voiced, but they were uninterested in
ever purchasing such an unnecessary inefficient, costly product, external from
the convenience of their lives. Both parents expressed the importance and
relevance their smartphones had on their daily lives, their attitudes to kids
technology illustrated the way their personal devices were almost seen as
furniture.
Parents expressed the importance of a
balanced lifestyle for their children; it was something that got mentioned a
lot when asking about their child’s daily routine. They referred to the balance
between educational content or activities and free, unstructured play, they
mentioned regulating the amount of hours spent watching television in
comparison to the amount of hours spent running around or outdoors. The most
expected result, which sort of re-affirmed the motives of my project, was the
mention of how much time children spent playing with technology in comparison
to socializing or advancing social skills. My project seeks to explore
co-operative play as a means of engaging children, parents seemed eager to get
involved at the mention of my project and are interested in the ways
interactive media can be used and manipulated to offer parents a more active
role.
Parents mentioned social skills as more
important for their children at this age than exposure to educational content,
using educational material as a controlled base of content, something taken
from the curriculum, I could look at ways of enhancing social relationships as
a byproduct of engagement, my desired end result.
Piaget mentions symbolic play; a
representation of a childs internalized conceptualization of reality. Pretty
much they copy stuff they see their parents doing to understand it, and
organize it within their heads. Imitation is a kids way of getting to grips
with action or scene, knowing it and understanding it. Children are eager to
replicate things their parents do as a means of impressing and pleasing them,
to get attention, and because they think it’s something they should be doing,
lead by example. Both parents mentioned free play consisting of ‘kitchen’, one
mentioned how her child liked to use her smartphone to play ‘call Daddy’.
Imitation is a way of development and learning, my results back up my primary
research, this will be included in my later artefacts.
Tuesday, 5 February 2013
ARTEFACT 1 –WHAT AM I !?
I’m an interview with parents.
Based on my excessively long and tedious
document I did some thinking and concluded some conclusions. Armed with the
knowledge and understanding gained from reading and secondary research,
illustrated in my document, I made some reasonable assumptions.
Or I took a read of my document, had a look
at some of the notes I’d made and evaluated the stuff I’d gotten to know. I did
a thought shower, a brainstorm and a spider diagram to see what started to make
sense, organizing my thoughts in a semi-coherent way.
Theories of cognitive development and
learning within a child’s mind supported the idea of co-operative play being a
concept worthy of testing, Bandura, Erikson and a fair few more go on to second
third and forty fifth this idea, adding techniques and approaches that work
collaboratively with the idea. Market research indicated the room for such a
notion to be explored without too many of the answers existing, how exciting.
SO. I had my theory, my idea, my go to guy.
How can Interactive Media be used to engage
children aged 3-5years ?
I say co-operative play is a bloody good
guess.
Why tho eh.
Artefact one is an interview with some
parents. I chose parents because:
My research exaggerated the importance of
the parent/child relationship, in play, in learning, in development, in getting
a nappy changed. I’ve spent a fair bit of time with my own mom, she’s useful,
and I wouldn’t be where I am without her, obviously. I’ve spent some time
around her and my younger brother, and experienced how I’m his best friend when
everything’s right with the world, but if his heads full of snot or his eyes
are heavy he needs nobody but my mom. In the field observation! She’s his base
and he’s most comfortable and himself with her.
The
theories I’d explored through my document built the foundations for this and
all had in common the importance of the relationship. Bowlby talks of a
goal-corrected partnership, in which the wants and desires of the parent take
over and begin to shape the narrative of the child’s life and of the attachment
theory (you shouldn’t need that one explaining)… Vygostky mentions the idea of
guided participation, the zone of proximal development (how much more a child
can do with help of a wiser adult) and sociocultural learning, development
motivated by the external world and relationships… Children communicate through
their parents, so for me to understand how interactive media can be used to
engage through co-operative play I need to understand the relationship.
Essentially, the relationship is my data.
Parents Passion = Relationship Relationship = Data
What I did.
Initially I thought I’d do a few telephone
interviews with friends and parents I knew, of all age ranges. They’d be quick,
I could do a lot of them, and I could record it easy as pie. I did some
research into the sort of data different techniques and approaches would
provide me with, and realized quickly that understanding a relationship is less
about the individuals self awareness, but more about observation and
understanding. The tangents and unorganized, natural bi-products of the
interview would illustrate the lifestyle and relationship, the importance of
building a rapport and being comfortable with an interviewee became more apparent.
So I flicked the telephone interview and survey idea into the bin, despite
their simplicity and convenience and set about finding me some parents.
Long and long of it is. I called a local
parent and toddler group and asked to go down for an informal chat, to ask 9
open-ended questions about technology and their lifestyles. I went armed with
consent forms, question answered forms and a brief introduction to my project
sheet. I was lucky enough to be able to find a group with the attendance of
parents and children, so although for this artefact parents are the subjects,
the relationship between the mother/father and child and the subsequent
interactions and narratives would be something I was able to record. I spoke to
2 parents, both of a similar age, under 30, but of different lifestyles and
backgrounds. I recorded the verbal
transaction between myself and the two parents via my smartphone, after talking
to both ladies about my project.
What I wanted.
I fancied knowing what sort of parenting
techniques both family’s took on to test the ideas of guided participation. I
wanted to know parental concerns on the exposure of technology to younger
children to use as a sort of guideline and rule system to build artefacts that
would with those concerns to keep parents on board with my project. I wanted to
better understand the parent/child relationship, and to get an idea of the sort
of content to include.
More so than that, what I wanted was
validation, that my project and idea was right. I’m an idiot though, that’s not
even a slightly correct approach. More on that in the evaluation.
Thursday, 31 January 2013
Child Themes
After having words in tutorial about the best approaches to building up a wordpress theme, Charlotte took about 2 hours out of her day to pretty much teach me how to integrate any design into wordpress through a child theme. Giselle's way of teaching it us last year.
I've got pages of notes about the logics of how to navigate through wordpress and the intricacies of codes not to touch. Real sound move, cheers Charlotte.
Learnt that you can pretty much put any design into wordpress, its the get header and get footer php files that are the same on every page, creating new php files for other areas of content is easy as pie.
After beginning to integrate one page of my dp3 into wordpress (http://www.el-ay.co.uk/test/about/ - for some reason takes ages to load. something ill have to be careful of with Switch) I've pretty much got to grips with the child theme way of doing things.
Concerns :
Although integrating it this way means I can be free'er with the design, as its all my own coding as if I was doing it through dreamweaver alone, I realized that in terms of content management this way of doing things isn't the easiest for a client to use. Whole point of Switch choosing wordpress is to have an easily maintained site, after meeting them, hassle free is pretty much a key ideal. Although I learnt codes that can be put in to pull content through from page editor sections to the design in the back end, meaning the client has little as possible to do with theharsh codes and can use the basic page editor process, the design of the site will not be flexible to the content. It will stay at the fixed heights and width and design that I've coded, which means Switch would have to provide me with their content and so I could design a bespoke layout. I guess this is not the proper way thats to be used in industry but the learning curve student way, before I learn how to code a completely separate customized parent theme myself.
I'm going to look at parent themes and see how theyre used. Im wondering if after I've finished my final wireframes and layouts I should hunt down an existing parent theme similar to my ideas to work with and edit, whether that would make the site easier to manage for the client. No point handing them something thats 65% of what it should be.
Im gonna investigate, and see which is the best way of keeping true to a creative and novel idea, but that will allow everything to be changed at the whim of the client.
I've got pages of notes about the logics of how to navigate through wordpress and the intricacies of codes not to touch. Real sound move, cheers Charlotte.
Learnt that you can pretty much put any design into wordpress, its the get header and get footer php files that are the same on every page, creating new php files for other areas of content is easy as pie.
After beginning to integrate one page of my dp3 into wordpress (http://www.el-ay.co.uk/test/about/ - for some reason takes ages to load. something ill have to be careful of with Switch) I've pretty much got to grips with the child theme way of doing things.
Concerns :
Although integrating it this way means I can be free'er with the design, as its all my own coding as if I was doing it through dreamweaver alone, I realized that in terms of content management this way of doing things isn't the easiest for a client to use. Whole point of Switch choosing wordpress is to have an easily maintained site, after meeting them, hassle free is pretty much a key ideal. Although I learnt codes that can be put in to pull content through from page editor sections to the design in the back end, meaning the client has little as possible to do with theharsh codes and can use the basic page editor process, the design of the site will not be flexible to the content. It will stay at the fixed heights and width and design that I've coded, which means Switch would have to provide me with their content and so I could design a bespoke layout. I guess this is not the proper way thats to be used in industry but the learning curve student way, before I learn how to code a completely separate customized parent theme myself.
I'm going to look at parent themes and see how theyre used. Im wondering if after I've finished my final wireframes and layouts I should hunt down an existing parent theme similar to my ideas to work with and edit, whether that would make the site easier to manage for the client. No point handing them something thats 65% of what it should be.
Im gonna investigate, and see which is the best way of keeping true to a creative and novel idea, but that will allow everything to be changed at the whim of the client.
Monday, 28 January 2013
simple how to on client
http://redswish.co.uk/wordpress-theme-layout/
basics to start withh
the more i look into wordpress the more i realise its gonna be hard being creative within the structured and logical constraints of the wp way.
personal challenge.
basics to start withh
the more i look into wordpress the more i realise its gonna be hard being creative within the structured and logical constraints of the wp way.
personal challenge.
Wordpress Themes
Orman Clark, wordpress wizard, has a site lisitng countless customized wordpress themes.
Been looking into the progression of wordpress and the way its used and designed for. Starting off with a variety of basic themes, to people wanting bespoke and intricate themes built uniquely for them focusing on one particular aspect in its purpose. A far cry from its initial customizeable blog starting block.
http://wp.smashingmagazine.com/smashing-special-wordpress-theme-trends-for-2012-design/
Been looking into the progression of wordpress and the way its used and designed for. Starting off with a variety of basic themes, to people wanting bespoke and intricate themes built uniquely for them focusing on one particular aspect in its purpose. A far cry from its initial customizeable blog starting block.
http://wp.smashingmagazine.com/smashing-special-wordpress-theme-trends-for-2012-design/
Friday, 25 January 2013
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