LAIRD, S, 2012. Is Total Gadget Immersion Good or Bad
for Kids ? [INFOGRAPHIC] [online]. Mashable. Available at: http://mashable.com/2012/05/16/gadgets-kids-infographic/
[accessed 5th December 2012].
Wednesday, 5 December 2012
Is Total Gadget Immersion Good or Bad for Kids? [INFOGRAPHIC]
As according to Mashable, US based Tablet usage from, and in with the consideration of children.
-->
Monday, 3 December 2012
Sunday, 2 December 2012
designs gone so far off point
anyone that takes peeks should give me feedback.
genuine thing. Ive sort of lost direction, and seem to be doin design based on what I like rather than what's gonna be relevant
bear bare bayuh in mind a lot of these nasty box colours are placeholders
Saturday, 1 December 2012
flufffed out wireframes for ATRG
LOGO:
choosing a six sided shape a gon, sort of like a sheld incorporating an abstract typeface based on the machinery i did a see'er on from the visit and captain Benns' kindly uploaded photographs.
I'm not sure if it's gonna work, or if it's gonna be too much my style, which could drown out the original concept. But I guess I'll know for sure by the end of tonight when it's put together. I'm hoping it'll be kinda cool and graphic'y something I'm proud to put my name to, but be full of energy.
going for a colour scheme of a bee a ootiful nebula i found, pretty current in colour trends as well, blue greens pinks apricots torquoise forest greens and moo-yur.
Wednesday, 28 November 2012
50 words
With a never-ending love and deep-rooted
understanding of both digital and print, Lucy’s work is influenced by her
curiosity with emerging technologies and communications. Exhibiting her
interpretation of the world through engaging experiences entangling colorful
thought, creative spirit and visual communications with principled
functionality, she produces innovative, quality driven work.
Tuesday, 27 November 2012
Thursday, 22 November 2012
client
www.el-ay.co.uk/shell_site/galaxy.html
test of adding the galaxy and parallax for added weirdness.
probably not one thats gonna work.
need ot find out how to animate my galaxy now. arg
test of adding the galaxy and parallax for added weirdness.
probably not one thats gonna work.
need ot find out how to animate my galaxy now. arg
Tuesday, 20 November 2012
http://www.el-ay.co.uk/shell_site/index.html
I've broken down bad this week. monday night and tonight spent balling into my aldi prices grapefruit collection.
Had another meeting with David, started to code up my shell, ready for animated galaxy hopefully coming Thursday.
I've got my css rollovers in, and the hidden div containing product content on the click.
problems ive gotta solve are :
how to use more than one hidden div for each link, or how to sort dynamic content for the same div.
how to make the hidden div strike across the whole page in a real nice bold way
how to animated the galaxy
hopefully thursday morning will help me some
Had another meeting with David, started to code up my shell, ready for animated galaxy hopefully coming Thursday.
I've got my css rollovers in, and the hidden div containing product content on the click.
problems ive gotta solve are :
how to use more than one hidden div for each link, or how to sort dynamic content for the same div.
how to make the hidden div strike across the whole page in a real nice bold way
how to animated the galaxy
hopefully thursday morning will help me some
Monday, 19 November 2012
figsake
DEVELOPMENT.
turns out despite the inital excitement, tisnt a parralax thats gonna save me.
to get the information of products displayed I was looking into combining the pan and zoom and the parallax (both can be seen if you scroll back a few posts or search client labels) My thoughts were reckoning it'd be anice clean minimalist way of displaying information, thatd be pretty interesting and add to the overall feel of the journey.
but me plans were foiled.
the parallax is made up of 4 different layers containing divs, containing the circular image, i assigned the zoomTarget class to each of the layers, but because of the way I was trying to use the parallax, the browser could only read through to one of the layers, the bottom one, rendering the first 3 pointless, and use of the last one pretty painful.
I adda surger session with David this morning where we shpent a considerable amount of time reading back through tutorials i'd used to jig them around and get it working, before the realization hit that this wasney the way to do it.
David helped me with a load of java'rejigging in the source document, before a discussion took place in search of a batter more efficient solution.
positive results though, after more thought the pan and zoom is probably a ridicolous notion ( as a design choice, i reckon theres gonna be a better way of doing it), terribly unefficient in actually displaying the information, and a load more hassle than its worth. Tonights going to spent coding the shell and design of my site, before tomorrow another surgery session will get me back on the way to creating the galaxy using jquery and copious amounts of Davids time.
over and out
turns out despite the inital excitement, tisnt a parralax thats gonna save me.
to get the information of products displayed I was looking into combining the pan and zoom and the parallax (both can be seen if you scroll back a few posts or search client labels) My thoughts were reckoning it'd be anice clean minimalist way of displaying information, thatd be pretty interesting and add to the overall feel of the journey.
but me plans were foiled.
the parallax is made up of 4 different layers containing divs, containing the circular image, i assigned the zoomTarget class to each of the layers, but because of the way I was trying to use the parallax, the browser could only read through to one of the layers, the bottom one, rendering the first 3 pointless, and use of the last one pretty painful.
I adda surger session with David this morning where we shpent a considerable amount of time reading back through tutorials i'd used to jig them around and get it working, before the realization hit that this wasney the way to do it.
David helped me with a load of java'rejigging in the source document, before a discussion took place in search of a batter more efficient solution.
positive results though, after more thought the pan and zoom is probably a ridicolous notion ( as a design choice, i reckon theres gonna be a better way of doing it), terribly unefficient in actually displaying the information, and a load more hassle than its worth. Tonights going to spent coding the shell and design of my site, before tomorrow another surgery session will get me back on the way to creating the galaxy using jquery and copious amounts of Davids time.
over and out
Thursday, 15 November 2012
REAL ROUGH EXHIBITION MOCK UPS
rough rough rough
dunno if were lacking personality, aiming for forest alpy colour scheme, basing it on the m of ye olde multimedia, probably not the most original
dunno if were lacking personality, aiming for forest alpy colour scheme, basing it on the m of ye olde multimedia, probably not the most original
Wednesday, 14 November 2012
JOHN BOWLBY
-->
Bowlby’s attachment theory relies heavily
on ideas voiced originally by Piaget, and similarly to other social development
theories details the affect early experiences have on later life. Bowlby
focuses on emotional relationships and the critical exchange of comfort, care
and pleasure, he progresses to state the important development of a goal-corrected
partnership becoming evident between caregivers and children after the second
birthday. Unlike previous versions of the rapport, perhaps more dependency
based or child orientated, this stage recognizes the ambition of the immediate
caregivers, and allows for more collaborative interactions.
The notion of a reciprocal relationship, 2
years and up so applicable to my audience, is important to recognize and take
into consideration through the document, and design and implementation of
artefacts.
Again, could be wrong. My brains spasmed.
Tuesday, 13 November 2012
4. B.F SKINNER
-->
Skinner’s Social development theory of
operant learning believed human behavior to be driven not by internal thought
processes or motivations, but by external factors, namely positive and negative
reinforcements such as reward or punishment. He believed behavior superseded by
pleasantness or reward would be repeated and believed this to be the vehicle
for behavior modification, which facilitates development, progression and
learning; constant repetition of action leads to behavioral change. His theory
calls upon extrinsic motivations (rewards such as points or level advancements perhaps directly
applicable to my document) and remains relevant today, used to
manipulate the conduct of children to enhance desired qualities in educational settings,
the home, and furthermore technology.
I believe the references to positive
reinforcements and extrinsic motivation are important for me to further
investigate in relation to the way they are used in existing media such as
television, games, applications and other technological forms to engage with
children. The advantages and disadvantages of said method need to be explored,
as well as pre existing applications in support of this behavioral and learning
theory in order for me to gain clarity on the successful balance of implementing
extrinsic motivation, intrinsic motivation or a balance of both. Specifically
in classrooms and nurseries Skinners theory is utilized through three learning
methods; prompting, chaining and shaping, which I believe can all be
successfully translated into a format compliant with interactive media; such as
a mobile application. He touches upon several associated subject areas warranting further research and exploration as well providing a solid building block of supported knowledge about my chosen audience which will reinforce the structure of my document.
JEAN PIAGET
The
big boy.
I’ve
been reading a lot of stuff on this big fish, I’ve information on his 5 stages,
the differences between him and Vygostky and a load of other interpretations. I’m
still swimming drunk in descriptions so I’m gonna wait until I have a clearer
knowledge of I figure out where he fits in. relatively unnecessary post.
ERIK ERIKSON
-->
2.
ERIK ERIKSON
He
basically backs up Freudy pants, same kinda buzz. And his name is ridiculous.
Eriskon’s
Psychosocial theory, consisting of eight stages, is consistently based around
the overcoming of conflict to gain authenticity and develop. Failing at any of
the eight stages, he believed, would result in improper function during
adulthood.
Stage
three, Initiative vs. Guilt, applies to children of a preschool age and
includes the importance of asserting power and control over the immediate world
through directing play and social interactions. Guilt, self-doubt and lack of
initiative are consequences faced if completion of this stage is not achieved
and guilt proceeds to win the conflict. Children are expected to have a desire
to imitate the actions of caregivers, enrol in storytelling through objects and
initiative play as well as seeking to gain knowledge through intrinsic
motivation and a need to understand. A key concept is the social role
identification within the family, a hugely important factor at this stage.
I
believe this idea hold relevancy to my document and area in a more obvious way.
Erikson’s theory incorporates a mixture of influences for a child’s cognitive
development and learning, including the importance the family relationship and
individual role, social interactions, observation and imitation, storytelling
and the desire to understand.
CHILD DEVELOPMENT THEORIES, ABOUT.COM
-->
-->
Survey of literature:
CHILD DEVELOPMENT
THEORIES, ABOUT.COM
This online
publication encapsulates the main ideas behind the most significant and
well-known theories in cognitive and child development, including that of Freud,
Erikson, Piaget, Bandura and Vygotsky. Cherry (2012) details the relevance each concept holds to
current society, as well as explaining the thoughts, research and studies
undertaken in order to produce and support each notion.
1.SIGMUND
FREUD
Freud is responsible for The Five Stages of Psychosexual Development, a famous Psychoanalytic Child Development Theory declaring all behaviour to be driven by pleasure seeking energies, namely the libido.
His theory goes on to say if all five stages are correctly completed one can achieve a successful and healthy self, however if a stage is missed one experiences fixation; a constant focus on the absent stage. Freud obsesses of the important role early experiences play in regards to our development through to adulthood and personality.
The steps consist of the Oral Stage, lasting until the first birthday, the anal stage, lasting till the third birthday, the genitals, lasting to the sixth birthday, the latent stage, lasting until puberty and the genital stage, lasting from puberty to death.
The anal stage centre’s around the element of control and subsequent feelings of achievement; touching upon intrinsic motivations for behaviour. Freud describes the importance of toilet training; controlling the bowel and bladder and the effects it holds on later life if completed improperly, whilst mentioning the motivations and achievements expected and valued by parents and society. He states the varied results that can occur through operant conditioning (a learning method that occurs through rewards or punishments) put into place by the parent. A harsh approach of punishment, shock and shame can lead to an anal expulsive personality; namely a wasteful, messy, destructive personality, whilst overbearing strict parenting can result in an obsessive, rigid, orderly personality.
I believe Freud’s theory holds value to my document, the ideas behind completion of the anal stage, and the results of unsuccessful completion or unbalanced parenting holds relevancy to the core concepts of my subject area in terms of a balanced method of parenting and integration of technology, as well as motivations for cognitive development.
But I could be wrong because I’m ill as hell and fucking knackered.
Kendra Cherry, 2012. Child Development Theories [online]About.com.
Available at: http://psychology.about.com/od/developmentalpsychology/a/childdevtheory.htm [accessed 14th
November 2012].
feel better already
After attending today’s
Lecture about experience design, I got back home thinking I’d have a look at
some of the incred stuff that got mentioned (namely the fun theory by
Volkswagen). But, I got back, sat down, read through my research, spoke to a
few other kids on the course and realized I’ve gone badly scattered and
unmethodical with my research. I’ve dotted about and hit it in completely the
wrong way. Gonna have to struggle relentlessly through the night to reclaim
order and start mocking up my document plan.
I’ve looked at three
million web sources about applications for kids, in my odd attempt to combine
context and research, mooched casual as hell over to interactive media and how
it can be used to engage with children, over to some research methods and then
into the back end stuff of how children learn.
Fucking structure’s
everywhere.
I’ve got notes I need
to type up for my literature review ready and waiting, a load more books and
journals to read, but in an order that’s leaving me oozing info from my
lugholes and snorting up fragments through my cartiledge tusk.
NEW APPROACH
Child development
theories
Cognitive development
theories
How children learn
Curriculum
Impact of media on
children
Existing products
Research methodologies
It’s so late to have
come to this conclusion, but hopefully my competence in note taking will
prevail. If what I’ve written is good enough, by the time I complete my new
order and return to the large amount of research ive done already, ill be able
to pick up where I left off and sew it all together neatly.
Monday, 12 November 2012
galaxy possibly taking shape
in the roughest chuffin way possible.
Real basic, real choppy, but I've got a few layers in, and placeholders for images or icons.
Sort of lost site of where I'm going design wise, my brains gone grey. Gonna head in tomorrow and see David to see if I can get some help with it and how to mix up this with the other jquery coding I got's sorted, the pan and zoom.
NEXT STEPS :
get them mixed in together, hopefully with a fixed one page nav, (hopefully dynamic content at some point, maybe later)
start branding, and fleshing out the skeleton I've got going on
work in progress at th min :
http://www.el-ay.co.uk/jquery_client_test/jparallax-master/index.html
so harsh ! ive forgotten how much fun designing is, haha cant wait to get to that bitt
Real basic, real choppy, but I've got a few layers in, and placeholders for images or icons.
Sort of lost site of where I'm going design wise, my brains gone grey. Gonna head in tomorrow and see David to see if I can get some help with it and how to mix up this with the other jquery coding I got's sorted, the pan and zoom.
NEXT STEPS :
get them mixed in together, hopefully with a fixed one page nav, (hopefully dynamic content at some point, maybe later)
start branding, and fleshing out the skeleton I've got going on
work in progress at th min :
http://www.el-ay.co.uk/jquery_client_test/jparallax-master/index.html
so harsh ! ive forgotten how much fun designing is, haha cant wait to get to that bitt
Thursday, 8 November 2012
wireframes
development from my intial wireframe.
I want the whole thing to be sleek as fuck.
I'm dead wary of having too many things fighting for attention and distracting from the sleek, solid concept. I think thats strong enough to carry the site without over complicating it with fancy jquery. I want to try and keep it to one fixed page if possible, but im not sure on the amount of content we need to integrate with our designs. tutorials have indicated we can make a lot of it up, which would be sound. I want to, if i have to put in more pages, have them smooth and effortlessly changing with a fixed nav and footer. I've had a look at different navigation, to see if i can place the content within laarge harsh striking bars, as there isnt that much, but i dont wanna end up with a site layer on layer on layer. onionshite.
I really like the idea of sections that expland on the original page, but it needs to be neat and minimalist, not cluttered and unnecessary. Initial ideas, which I think will provide a good starting point. Reckon this is one to fathom as I'm coding, when i get a better feel for how this stuffs gonna look together, all real new to me so my pre conceptions and assumptions could be way off.
inshpirational shites for client
I want a one page fixed webbersite, using real nice greys and a feature colour to add abitta life. not stone dead nall that.
here a are a few real nice, mostly one page scrolling site, ive stumbled upon this evening.
incred use of minimalist design, real hard to have character, personality and a buzz to remember using real dim colours. these have killed it.
http://agenciawee.com.br/
this is a real nice experience, pixellated in bits, be nicer if i knew what the bloke was saying. but its a planned journey, noice mix of film and web, but led moreso by the web which i recks is quite unusal.
horrid bit about a third of the way in where theres a close up on that weird guys face, haha rest is sound
http://www.kiinnostus.fi/autokuume/
again, this is almost a film like experience. verging on animation. real nice convergence of pathways.
whole things in greyscale, but not at all DEAD
http://pitchfork.com/features/cover-story/reader/bat-for-lashes/
this is the portfolio of a designer, as a load of the more experimental ones are, and is in my list cos it does a nice job of using icons or symbols as representation for nav, or the about section, or an expected amount of content.
http://christophermeeks.com/work
http://www.tripwiremagazine.com/2012/07/parallax-scrolling.html
here a are a few real nice, mostly one page scrolling site, ive stumbled upon this evening.
incred use of minimalist design, real hard to have character, personality and a buzz to remember using real dim colours. these have killed it.
http://agenciawee.com.br/
this is a real nice experience, pixellated in bits, be nicer if i knew what the bloke was saying. but its a planned journey, noice mix of film and web, but led moreso by the web which i recks is quite unusal.
horrid bit about a third of the way in where theres a close up on that weird guys face, haha rest is sound
http://www.kiinnostus.fi/autokuume/
again, this is almost a film like experience. verging on animation. real nice convergence of pathways.
whole things in greyscale, but not at all DEAD
http://pitchfork.com/features/cover-story/reader/bat-for-lashes/
this is the portfolio of a designer, as a load of the more experimental ones are, and is in my list cos it does a nice job of using icons or symbols as representation for nav, or the about section, or an expected amount of content.
http://christophermeeks.com/work
http://www.tripwiremagazine.com/2012/07/parallax-scrolling.html
GITHUB
well worth taking a peek at, so many tutorials and packages hanging around on there that are real bloody helpful.
found me method
Tutorial today
confirmed my worst fears, It’s a parralaz I need to implement to get the
desired effect to my site.
I wasn’t wrong by
dabbling in flash, but that’s an outdated method of doing what I’m after, it’s
a variation on a classic parallax, which is incred.
My external client
project next year is something im badly eager to start, ive met the client and
we’ve talked about wordpress, mobilization, big cartel, but I’ve been badly
harbouring after the introduction of a more classic, almost animation like
parallax, one page scroll, both horizental and vertical. Only a concept, but I
wanted to get to grips with this at some point so if I can introduce it into
both projects, and get an understanding of how they can be used and manipulated
to create different effects, rather than just the one. Bloody sound.
Next step is
thumbnails, design ideas, planning out the wireframe of my site now its an
achievable notion and getting immersed in code. I think once my wireframes are
up, the way I talk about my project will make more sense, at the minute I know
what im on about, not sure who else does.
I want the site to be
one page only, but with 5 pages of content tucked away neatly. I’ve been
looking at maybe a blog page, or another if it gets too cluttered, but the
ideal is one. Here’s a link to a pan and zoom I’ve been thinking about as a way
of displaying content. Each box would be an icon, the content displayed would
be for the products and what not. The coloured boxes would be colourless divs with
the image I choose to represent the link (circle.star) being an image within,
so the screen would zoom to a size of my choosing.
http://www.el-ay.co.uk/zoom_test1/test1/index1.html
Im’a use html 5 and
percentages all the way through so my sizing and proportions remain the same on
laptops and my huge 24 inch desktop galore.
getting closer
http://code.google.com/p/jbackground/
I THINK IT MIGHT BE A PARRALAX ! as one way of going about it. a variation.
I'd rather get to grips with it this way that flash, i wanna do a parallax animation sorta thing for external client so be good to get to grips with a different version/effect.
http://stephband.info/jparallax/index.html
I THINK IT MIGHT BE A PARRALAX ! as one way of going about it. a variation.
I'd rather get to grips with it this way that flash, i wanna do a parallax animation sorta thing for external client so be good to get to grips with a different version/effect.
http://stephband.info/jparallax/index.html
BEERCAMP
Both in twenny twelve and the year a'fore, Beercamp have done incred websites.
This year they've got a pop up book (context) and a moving background (client)
Im having a load of trouble finding out how to get the effect and experience I want, the moving background. But it's something I definetly wanna learn, that I can use my cleint project as a vehicle for, so Im gonna struggle on. Its a real nice effect that gives alot of interaction for the user, although I wanna use it subtly.
Use investigated Jquery, and now im on flash. research, not too much practical yet.
This year they've got a pop up book (context) and a moving background (client)
Im having a load of trouble finding out how to get the effect and experience I want, the moving background. But it's something I definetly wanna learn, that I can use my cleint project as a vehicle for, so Im gonna struggle on. Its a real nice effect that gives alot of interaction for the user, although I wanna use it subtly.
Use investigated Jquery, and now im on flash. research, not too much practical yet.
Wednesday, 7 November 2012
flashin flashfox
http://forums.adobe.com/thread/812443
Looks like it might be a load of flash that's gonna get me the end result I need.
shit
examples:
http://www.liveagg.com/
http://www.haterpaintball.com/
tutorial :
http://www.jesseharding.com/blog/2008/02/22/creating-a-background-that-moves-with-your-mouse-in-flash/
http://www.kirupa.com/developer/flash8/interactive_image_pan.htm
mixed with
http://www.adrianpelletier.com/2009/05/31/create-a-realistic-hover-effect-with-jquery-ui/
Looks like it might be a load of flash that's gonna get me the end result I need.
shit
examples:
http://www.liveagg.com/
http://www.haterpaintball.com/
tutorial :
http://www.jesseharding.com/blog/2008/02/22/creating-a-background-that-moves-with-your-mouse-in-flash/
http://www.kirupa.com/developer/flash8/interactive_image_pan.htm
mixed with
http://www.adrianpelletier.com/2009/05/31/create-a-realistic-hover-effect-with-jquery-ui/
ATRG trip aboot the place
written up notes above.
Trip to Bonnington and a walk about the guys facilities, small intro in to some of their stuff, the processes and machines.
Although it wasnt directly related to the brief I'd chosen I found it real useful. After meeting the TEAM and getting abit of insight into what they do, I think my idea needs to shifted about abit.
Ive been dead keen on hammering space home, but I think the concept of using the thread needs to be the one I investigate more.
After listening to
what the fella had to say I was left feeling my idea of space might be a bit
irrelevant. I got the impression from the 'client' they’re
pretty close KNIT. waaa The group
appear to be really direct and focused. Pick a problem, solve it, pass it on to
a spin out company, start again. That’s not at all what I was expecting from a
research group. It made me wander if my ideas a bit fancy, unnecessary and not
relevant to the client. I’ve been questioning whether my loyalty lies with the
client, or the brief. I got home and immediately changed my mind, setting up
shop with the idea of the piece of thread (earlier mentioned concept) as that’s
more direct, that after meeting them, I think they’d be into more.
Buuut.
After writing the post
for me blog, I changed me mind.
I think my
responsibility and loyalty lies with both the client, and the brief and myself.
I want to create a piece of work I’m real pleased to show off, both with design
and the considerations behind it, I want it to be fulfilling the criteria of
the brief, creating a sense of anticipation and awe, but a relevant
representation and branding to the client. This has led me to realise the best
option is going to be, combining both concepts, so
perhaps space would create a new identity that matches the problem solving area
of their process. It fits the brief
so well. Having said that, my brief allows me to rebrand, to create a new
identity and character of the company to some extent, so there’s wiggle room.
Best case scenario,
carry on sailing the jquery seas to get some stuff ready for David’s session
next Thursday, investigate, explore and develop both ideas to a point where I’m
comfortable and and have my journey mapped.
Friday, 2 November 2012
CRAFTSMAP !
http://www.jscraft.net/plugins/craftmap.html
this is so close to what I want !!
http://srobbin.com/jquery-plugins/backstretch/
background !
http://speckyboy.com/2010/05/13/50-fundamental-jquery-controls-and-rich-ui-components/
http://speckyboy.com/2012/04/10/40-recently-released-jquery-plugins/
so many good tutorials and demos on this site well worth taking a look at.
this is so close to what I want !!
http://srobbin.com/jquery-plugins/backstretch/
background !
http://speckyboy.com/2010/05/13/50-fundamental-jquery-controls-and-rich-ui-components/
http://speckyboy.com/2012/04/10/40-recently-released-jquery-plugins/
so many good tutorials and demos on this site well worth taking a look at.
Thursday, 1 November 2012
prezzeh
client project test 1 on Prezi
had a mess around on prezi to see if I could create some sort of prototype or mock up, but tbf its not really capable of creating what I'm after.
I want more of a fluid navigation, whereby the viewpoint or 'camera' angle stays the same, not zooms in and out to this degree. Not a waste of time however, nudged me towards a much clearer notion of what I want. The user must be able to see the whole screen at all times in order to explore the galaxy rather than be catapulted about abit. I want the user to be in charge, this approach is too heavy for me, I dont want to be deciding their experience. Back to a collab on starfields I recks.
do like the idea of adding a pan and zoom, but not as a primary decision.
idea development
minipost.
Got in touch with my friend, a photography sort, about drafting in some help to photograph some thread, or some material instead of obviously using space as a theme, to more hint at it using subtleties, and a macro lens. something to think about. Think I mentioned it in a previous post, but its another version of my idea ima gonna explore, once ive got a background and steady footing on possible ways of making this happen. I wanna make sure ive got a solid block to start from before i go mental.
Got in touch with my friend, a photography sort, about drafting in some help to photograph some thread, or some material instead of obviously using space as a theme, to more hint at it using subtleties, and a macro lens. something to think about. Think I mentioned it in a previous post, but its another version of my idea ima gonna explore, once ive got a background and steady footing on possible ways of making this happen. I wanna make sure ive got a solid block to start from before i go mental.
scrolling pathways
Tutorial, cheers leigh.
few different ways of navigating the page, sort of to give that spacey feel.
http://www.webresourcesdepot.com/awesome-jquery-plugins-for-creating-single-page-websites/
this ones incredible
http://janne.aukia.com/zoomooz/
think its gonna be a case of mixing them all together, attending a load of Davids (hopefully) upcoming sessions on how to tweak tutorials in order to create a wicked experience. the spehere and jquery tutorials ive done are all circling hesitantly around my idea, gonna look at all areas and approaches to me concept and doing it justice, expect more texty posts.
starfield
http://creativejs.com/tutorials/three-js-part-1-make-a-star-field/
http://codeincomplete.com/posts/2011/5/22/javascript_starfield/
now ive got some basic resources ima have a go at making a prototype, or mock up t make sure im running away with a sweet, do able idea.
initially im looking for the zoom, the scrolling pathway and the one page plugins.
few different ways of navigating the page, sort of to give that spacey feel.
http://www.webresourcesdepot.com/awesome-jquery-plugins-for-creating-single-page-websites/
this ones incredible
http://janne.aukia.com/zoomooz/
think its gonna be a case of mixing them all together, attending a load of Davids (hopefully) upcoming sessions on how to tweak tutorials in order to create a wicked experience. the spehere and jquery tutorials ive done are all circling hesitantly around my idea, gonna look at all areas and approaches to me concept and doing it justice, expect more texty posts.
starfield
http://creativejs.com/tutorials/three-js-part-1-make-a-star-field/
http://codeincomplete.com/posts/2011/5/22/javascript_starfield/
now ive got some basic resources ima have a go at making a prototype, or mock up t make sure im running away with a sweet, do able idea.
initially im looking for the zoom, the scrolling pathway and the one page plugins.
Starfield
http://www.chiptune.com/starfield/starfield.html
If you peep real hard, should be able to make out some stars.
Tis a starfield, one of 12 amazing javascript 'applications' found on the above link. Interacts real nice with the mouse, probably not briming with relevance to my project in terms of something I could shove directly in it, but its skirting around the idea I wanna create. I've been having a look at html 5 canvas's an' all which allow for some incredible effects real similar in effect and experience to the one I wanna create for my project. Gonna continue with the search, do some investigative research to see if there's any online tutorials or lessons in regards to this sort of effect I might be able to learn from, and maybe mash up with other stuff I've learnt.
Real good starting foot, efforts trying to figure out the terms and keywords of elements for this kinda thing though, to isolate existing products of a similar nature to learn from. loada searching coming my way.
FOUND ONE :
http://creativejs.com/tutorials/three-js-part-1-make-a-star-field/
If you peep real hard, should be able to make out some stars.
Tis a starfield, one of 12 amazing javascript 'applications' found on the above link. Interacts real nice with the mouse, probably not briming with relevance to my project in terms of something I could shove directly in it, but its skirting around the idea I wanna create. I've been having a look at html 5 canvas's an' all which allow for some incredible effects real similar in effect and experience to the one I wanna create for my project. Gonna continue with the search, do some investigative research to see if there's any online tutorials or lessons in regards to this sort of effect I might be able to learn from, and maybe mash up with other stuff I've learnt.
Real good starting foot, efforts trying to figure out the terms and keywords of elements for this kinda thing though, to isolate existing products of a similar nature to learn from. loada searching coming my way.
FOUND ONE :
http://creativejs.com/tutorials/three-js-part-1-make-a-star-field/
Tuesday, 30 October 2012
MEDIA AND YOUNG CHILDRENS LEARNING
-->
-->
Research paper by
Heather L. Kirkorian, Ellen A. Wartella and Daniel R. Anderson
Survey of Literature:
Kirkorian, Wartella
and Anderson (2008) explore the impact educational media has on under 2’s and
preschool children. The author’s detail the importance of content, and the subsequent
effects both ill considered and beneficial content can and has had. They include
their opinion on what can be done to maximize the benefit of educational media
by practitioners, supervising adults and the curriculum, drawing upon existing
research, studies and theories.
Kirkorian, Wartella
and Anderson (2008) refer to children’s television and programs when mentioning
educational media, but raise many points that hold high relevancy for my paper
and question.
The authors state the detrimental effect
inappropriate content can have on children under 2 years of age, they draw upon an experiment whereby children
under 2 were left watching programs not geared towards them in terms of content,
as were a group of children of aged 3 and above, the desired audience. The results showed a lack of response in eye movement from the under
2’s which remained unchanged regardless of scene change, character movement and
progression within the story, whilst the relevant age group responded
accordingly. This proves under 2's having no interaction or understanding from said program, they were unaffected by pivotal changes of format within the program.
3-5 years - preschool children
The authors explore
the importance of content and the effects it can have on children and their
development both immediately and later on in life. They conclude early exposure
to programs filled with entertainment and violence, such as Batman,
conclusively leads to attention problems later in life, as well as a decrease
in self-regulation. They reveal exposure to pro social programs are directly
associated with an increase in task persistence and have more long lasting
positive effects. Although they make clear all studies can be accurate to a
certain point only, and disregard the format of programs and shows, the scene
changes, camera angles and medias, such as animation vs. real life play.
They constantly refer
to the lack of research and studies providing definitive, unarguable results.
In regards to Television as an educational media, it’s hard to conclude from
research due to the amount of variables; it’s dead hard to measure content.
The authors clarify
their opinion on what can be done to maximize the positive effects of
educational media and enhance the value, including the use of sound effects,
camera pans and changes, scene changes and the use of adult voices, which
studies show attract and maintain the attention of children more so than the
sound of a child’s voice. They emphasize the importance of parent and child
co-viewing, whereby parents are able to draw attention to relevant points or
aspects of a show that may hold particular value, as well as asking questions
to deepen understanding. Having said this, they write clearly the value of the
child being in charge of the overall experience.
Integrating the
narrative of the media or experience, with the educational value and content is
an ideal promoted by Shalom Fisch, referenced in the document. He states that
rather than the two be in direct competition, there should be a considered
relationship whereby the elements work together to enrich the experience, perhaps
by completing an educational task in order to progress to the next level or
chapter. He explains the importance of a child being able to transfer to real
life the understanding and knowledge or skill that they have gained from their
show, program or experience, and suggests the best way of doing so being
repetition of a certain task, in as many different ways possible, increasing
the flexibility of the child’s approach.
-->
KIRKORIAN,
H., WARTELLA, E., ANDERSON, D., 2008. Media and Young Children’s Learning. Ph.D.
thesis, University of Massachusetts-Amherst.
Monday, 29 October 2012
a HOW TO on Client
Squashed a load of different keywords into google, seived through a load of strange sites about mouse interaction and tripped right into a site full of amazing jQuery effects.
I tried searching flash tutorials, html 5 tutorials, mouse interaction, page panning, space like sites, and hit the nail on the knee cap with a JQuery orientated search, this roughly what I want to acheive, it's a real basic version I've got suit up and change some more to get it where I need, but the fact I've got onto it this far has made me feel 3000 trillion times better that I can bring my concept to life.
plopped all these testers on me server so you can go see the live version cos images int gonna illustrate my idea too well.
The page and menu, which is coded in a list from the tutorial I gots, interacts with the movement of the mouse from the user, you waggle it around and the whole thing speeds up or changes direction. A real basic starting point, but I can get to grips with this code, learn it and remould it bend it waggle it shape it to become my galaxy i recks !
version 1
http://www.el-ay.co.uk/jquery_client_test/test/test.html
version 2
http://www.el-ay.co.uk/jquery_client_test/test1/test1.html
version 3
http://www.el-ay.co.uk/jquery_client_test/test2/test2.html
Doesn't interact with the mouse, but more of a scattered effect.
version 4
http://www.el-ay.co.uk/jquery_client_test/test3/test3.html
I tried searching flash tutorials, html 5 tutorials, mouse interaction, page panning, space like sites, and hit the nail on the knee cap with a JQuery orientated search, this roughly what I want to acheive, it's a real basic version I've got suit up and change some more to get it where I need, but the fact I've got onto it this far has made me feel 3000 trillion times better that I can bring my concept to life.
plopped all these testers on me server so you can go see the live version cos images int gonna illustrate my idea too well.
The page and menu, which is coded in a list from the tutorial I gots, interacts with the movement of the mouse from the user, you waggle it around and the whole thing speeds up or changes direction. A real basic starting point, but I can get to grips with this code, learn it and remould it bend it waggle it shape it to become my galaxy i recks !
version 1
http://www.el-ay.co.uk/jquery_client_test/test/test.html
version 2
http://www.el-ay.co.uk/jquery_client_test/test1/test1.html
version 3
http://www.el-ay.co.uk/jquery_client_test/test2/test2.html
Doesn't interact with the mouse, but more of a scattered effect.
version 4
http://www.el-ay.co.uk/jquery_client_test/test3/test3.html
Thursday, 25 October 2012
colour colour colour
These are colour swatches already done by other folks with enough time to register and make a load.
interesting to see, and get to grips with other peoples ideas of space and colour themes, ill pop some of my own in at the bottom and label it cos im sound.
DEEP SPACE
SPACE SUIT
SPACE
SPACE
OBJECTS FROM SPACE
SPACE ODYSSEY
EARTH FROM SPACE
MINE
interesting to see, and get to grips with other peoples ideas of space and colour themes, ill pop some of my own in at the bottom and label it cos im sound.
DEEP SPACE
SPACE SUIT
SPACE
SPACE
OBJECTS FROM SPACE
SPACE ODYSSEY
EARTH FROM SPACE
MINE
Subscribe to:
Posts (Atom)